Introduction
Chests are a major supply for many kinds of resources. I'm sure many of you have wondered, as I did, what are the drop chances for items in chests and what do they drop extactly? On this page I will answer those questions and supply data to back up my claims. My alliance and I opened over 1000 chests and I ran the numbers to get accurate numbers for drop chance. For each chest there will be two tables. The first will show drop chances. The other will show how many of each item you can expect per chest. Some items will be a 100% chance to drop but you may get 1 of them but could also get 100 of them. So look at both tables for each item to make sure you understand how each drop works.
Importantly, Chests drop unit upgrade books. When the chest rolls a book to drop it will chose one of the four unit types and drop that one. Each unit type has an equal chance of dropping so I will cound unit upgrade book as one drop rather than stating the chance for any of the four seperately.
Enough with that... Let's see the numbers.
Normal Chests
Normal Chests kind of suck... They are of course worth getting and opening but they don't give you nearly as much as the other two types.
Item | Drop Chance |
---|---|
Gold (5k) | 35.3% |
Normal Recruitment | 20.4% |
Green Dragon Rune | 20.4% |
Tech Piece | 7.5% |
Unit Upgrade Book | 20.4% |
Item | Item per Chest |
---|---|
Gold (5k) | 0.35 |
Normal Recruitment | 0.2 |
Green Dragon Rune | 0.2 |
Tech Piece | 0.08 |
Unit Upgrade Book | 0.2 |
Total Items per Chest | 1.03 |
As you can see normal chests basically drop one item each and only drop these basic items. The main upside to these chests is that they are quite easy to obtain and openeing many of them has a decent yield.